Release Date: 1989
Genre: Side-scroller
Developer: Data East
Publisher: Ocean Software
Who is he?
What is he? He's RoboCop. Part Man, Part Machine, All Cop. With 2014 bringing
us a remake of the 1987 science-fiction action film, I thought I would re-live
a portion of my childhood, and review the movie-inspired RoboCop video game on
the NES.
The
original RoboCop was a graphically violent movie, probably not suited for
someone my age. Filled with graphic scenes of bloody mayhem, and language to
match, RoboCop was a delightful, albeit cheesy, film for a 10 year old boy. I
remember renting and watching it with friends for my 11th birthday party.
Good
times. Since it was easy to take a popular action movie and translate it in to
a video game, it should come as no surprise that RoboCop was also translated
over to the world of video gaming. Versions of RoboCop were found in arcades,
and on home consoles alike. The only one I ever played though was the version
for the Nintendo Entertainment System. RoboCop was one of the first games I
remember saving up to buy after I finally got a Nintendo System of my own.
Looking
back, I probably would have been better off buying something else.
So if the
controls are decent, and the inability to jump and navigate stairs are livable
flaws, why then would I say this game was bad? Well, to put it simply, the rest
of the gameplay experience sucked out loud. The hit detection was incredibly
inconsistent. Then there's the inability to decide when to use the gun. That
always frustrated me to no end. That's right, Robocop's primary weapons are his
fists. The game decides when it's time to pull out the gun, and when it's time
to holster it up and resume punching. This means
that until the game tells you,
both the A and B button will yield a punch attack, and with the inconsistent hit
detection, it's not always a sure-fire way to do battle. If they had simply
gone with A = punch and B = shoot, then this game would have been at least a
little better. There is nothing wrong with letting the player decide when to
punch, and when to shoot. In the movie itself, RoboCop used his gun more than
he did his fists, why take away from that?
If the
reasons above are not enough to make the game unplayable, then you need not
worry, there's more. While you are punching your way through each stage, you can
also enjoy the worries associated with having a timer. Timed stages are nothing
new in the world of video games, but there is just something about the way it
works in this game that takes away from the fun. RoboCop has two basic status
bars, the T bar and the P bar. The T bar is your timer. But rather than using
the basic countdown type timer found in most games, RoboCop decided to go with
a bar that more closely resembles a battery status indicator. When you consider
that you can add
additional time to your game by picking up batteries, it's
actually kinda clever. The only drawback is that you don't know how much actual
time is left, so it's easy to start panicking when you see that you only have 3
bars left and there are no batteries in sight. The P bar is your health status.
If you take enough damage from enemies your power will drop, and RoboCop dies.
There are health restoral bottles along the way, so you can rejuvenate. I only
wish that they were a little more prevalent during some of the tougher areas
leading up to a boss battle.
The game at
least gives you three continues to work with since you usually either run out
of time or get killed in combat at some point. After the third continue has
been used, the game stops. You cannot press start, or A, or anything to get
back to the title screen. You have to press the reset button in order to start
again. At that point you may as well just turn the power off and put in
Target Practice |
Overall
RoboCop on the NES was a pretty horrible game. The music and graphics were at
least decent, albeit far from perfect. Should you get a chance to play it, you
should only if for the sake of being able to say you have played one of more
awful games from the NES era. Otherwise I would recommend playing something
else entirely.
i love the title...i might give you a buck so you can buy it... ;)
ReplyDelete