I will admit I am not a huge fan of the Mario
Brothers games. It's not to say that I dislike them, it's just that I
like other games more. If given a choice between playing a Mario game
and say a Metroid game, I am going to go with Metroid
almost every time. The Mario games are not bad, and I have a lot of fond
memories playing them as a child. Mario Kart to this day is still one
of my favorites...they just haven't held my captivation like other games
or franchises have.
So when I found out that there was going to be a
Toad game on the Wii U, I wasn't exactly doing backflips through the
streets. I knew enough to know that it was going to be a 3D puzzle game
of some sort, but that's about it. I proceeded
to file it away in the back of my mind. Then I saw it in a local game
store. Well, the demo version anyway. And I gave it a try. Even from
that demo version, I knew Captain Toads Treasure Tracker was going to be
something special. How special? Well Let me
tell you...
First off, let me just say that I have only
completed the first episode of the game, but I have seen enough of it to
at least pretend to know what I am talking about. So what is Captain
Toad Treasure Tracker? Well, like I said, it's a
3D puzzle game.
It starts out simple enough, you play through a
VERY easy course, just to get used to the game mechanics. It really is
quite simple, and before too long you get the hang of how it all works.
After completing this initial stage, you get your
first cut scene, and the storyline for the first episode unfolds. The
gist of it seems to be that after collecting that first star, some giant
bird swoops in and takes it out of your clutches. Toadette, the stupid
whore, doesn't let go in time, and is also
snatched away by this flying asshole, and wisked away to who the hell
knows where. You must now travel through this strange land of 3D cube
environments collecting treasures of all kinds, all in hopes of rescuing
Toadette from this flying menace...or at least
I think that's the point. Honestly, who really cares, the game play is
fun, and you soon find yourself forgetting all about it.
In each level, you must explore an expansive 3D
environment in search of diamonds, coins, extra lives, various
treasures, and finally a single star. On the surface this sounds simple
enough, but each stage gets progressively larger and
more complicated. You can flip and rotate the "cube environment" in
whatever way you see fit so that you can reveal hidden paths, tunnels,
rooms, and items that were otherwise blocked or hidden from view. The
good news is that there is no time limit to these
levels, so you can take your time exploring every square inch of them.
And believe me, you will want to take as much time as you can in order
to find all the secrets and required items hidden throughout in each
course. There are also an ever growing variety
of enemies from the Mario universe out to stop you in your tracks. They
can be a little tricky at times, but with patience you can defeat them,
or otherwise avoid them all together.
Each stage also includes a single bonus task to
complete. Unfortunately they don't tell you what that bonus task is
until after the stage has been cleared once. You will find yourself
replaying levels just to complete that single objective
and earn the crown. The good news though, is that it's a progressive
level system, so you won't need to collect the diamonds again on those
additional runs, they are replaced by ghost diamonds that you
can technically collect, but you don't get additional
credit for doing so. While that's kinda nice, it does prevent you from
going back to relive a level from scratch, and that somewhat kills any
replay ability for me.
The only gripes I have found with this game are
that sometimes adjusting the camera to just the right angle can be
difficult at times. You can also zoom into make life a little easier,
but even with the zoom it can be difficult to find
the right angle to see where you need to go next.
When all is said and done however, this is a really
enjoyable puzzle game. The graphics are amazing. The textures and
colors are all rich and vibrant, and really bring each course to life.
Speaking of witch, the stage designs themselves
are all unique. I never once found myself thinking that they were
getting repetitive in an way.
The game also makes use of the Wii U's game pad
tablet, and you are sometimes required to tap, swipe, and even blow on
the screen in order to activate or interact with Toad's 3D environment.
It's actually quite innovative, and I felt that
added to the game's overall enjoyability.
And last but not least is the music. I like it.
They use the same song for multiple levels, but there are also enough
variations, and unique scores to go around. Overall, its very
satisfying.
Even though I never played enough of Super Mario 3D
World to know about the mini-game that inspired it, I feel like this
game really brings a unique experience to the gaming world. I have seen
enough so far to keep me plugging away at this
fun little puzzle game from the Mario universe. I really look forward
to playing through the remaining episodes, and I think you'll enjoy it
too. Happy adventuring!
BONUS:
Highlights from the first episode of the game can be found on my YouTube channel. The link below will take you right to it. Enjoy!
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