My own thoughts comments, and experiences with classic consoles, and their games.
Search This Blog
Sunday, December 7, 2014
Monday, December 1, 2014
Monday, November 24, 2014
Tuesday, November 18, 2014
Monday, November 17, 2014
Monday, November 3, 2014
Friday, October 31, 2014
Sunday, October 19, 2014
Monday, September 29, 2014
Wednesday, September 10, 2014
Thursday, September 4, 2014
Tuesday, September 2, 2014
Sunday, June 22, 2014
World Cup 2014 - Soccer Games
Well everyone is going nuts about World Cup 2014. I was never a big soccer fan....or "football" as it's known throughout the rest of the world. I played AYSO soccer when I was like 6. The coach told me to "stand there." So that's what I did. I stood there and mostly picked the dandylion flowers that were growing at my feet. Every so often the ball would come near me, and I would kick it. I didn't know what way to kick it, but that didn't stop me from kicking it as hard as I could, sending it soaring through the air. Then I would just continue to stand there, picking dandylions or grass. Hey I was told to "stand there" by the coach, so I obeyed his request. The best part about playing soccer? The oranges and CapriSun juice drinks at halftime and again at the end of the game. I think I even got a trophy one year...well, my team did. Probably a participation trophy....who cares. Soccer sucked. I never got in to it, so therefore I never played any of the soccer games that came out on any of the consoles of my youth. Before now I couldn't have even told you a single title for any soccer game on any console. So with everyone being pumped about World Cup 2014 in Brazil....here is a series of soccer game .gif files.....
Disney Sports - Soccer (GameBoy Advance)
FIFA '98 (super Nintendo)
International Superstar Soccer (Super Nintendo)
MegaMan Soccer (Super Nintendo)
Soccer (Nintendo)
Tecmo Cup - Soccer Game (Nintendo)
Ultimate League Soccer (Nintendo)
AWS Pro Moves Soccer (Sega Genesis)
David Beckham Soccer ( GameBoy Advance)
Disney Sports - Soccer (GameBoy Advance)
FIFA '98 (super Nintendo)
International Superstar Soccer (Super Nintendo)
MegaMan Soccer (Super Nintendo)
Soccer (Nintendo)
Tecmo Cup - Soccer Game (Nintendo)
Ultimate League Soccer (Nintendo)
Tuesday, June 3, 2014
Legacy of the Wizard – Holy Hell
System: Nintendo (NES)
Release Date: 1989
Genre: Action RPG/Platforming
Developer: Quintet
Developer: Quintet
Publisher: Broderbund
Anyone who has even played a moderate amount of Nintendo has
probably come across Legacy of the Wizard at some point. If you are one of the
few who did not play it, or had friends who played it then consider yourself
lucky. Some people love this game, and others despise it with the fury of a
million suns. Myself? Well I enjoyed it on occasion, but usually ended up
getting too frustrated to really make any progress towards beating it. Oh sure, the music is good, the graphics look
pretty, and the game mechanics/controls are decent enough to make playing the
game fun, for a while anyway.
The basic
premise of the game involves a family of woodcutters, tasked with defeating an
evil dragon who was originally sacked and defeated by the grandfather using the
magic “Dragon Slayer” sword. Even though
the dragon is locked away deep underground, the parents fear the dragon is soon
to reawaken, and rush to prepare for battle. Each member of the family has
special powers, and a unique role in helping out on the quest to
The Dragon. |
The part I
missed out on was the fact that the sword itself is protected by four sacred
crowns. The Dragon Slayer can only be relinquished after all four of these
sacred crowns have been collected from deep within the dungeon. As it turns
out, each crown can only be collected by using specific family members using
their unique abilities. Along the way, special items and weapons can be picked
up, either from hidden treasure chests, or from shops buried deep underground.
Each item/weapon can only be used by specific family members, and you have to
return to the family house on the surface to switch characters, and equip
special items. This means that the order in which you collect the crowns is
specific. If you don’t travel to a certain area first to collect a specific
magic item, you will not be able to access another area of the dungeon later
on.
My biggest
problem was the fact that they did not tell you what the order for collecting
these crowns were, or what character to use in each area. The other major headache was the lack of a
basic dungeon map. The game gives you nothing. In fact, the owner’s manual
actually recommends that the player spend some time exploring the dungeon, and
then simply suggests that the player draw their own map. Talk about time consuming.
Wait a second…the original Legend of Zelda didn’t have a map system either, and
it too was vague on where to go next. That’s right, ZELDA of all games, was
just as much, if not more cryptic than Legacy of the Wizard. So why did I like
Zelda, and not like Legacy of the Wizard? Well, Zelda had only one playable
character, and Legacy of the Wizard gave you five to choose from. With Link you
always knew what your abilities were, and you could easily switch your weapons
and tools around to best meet your needs for the situation at hand.
So my typical experience with this game went something like
this:
“Hey I
think I will play Nintendo”
“What game
do I want to play?”
“I am tired
of RoboCop, and I am stuck on level 4 of Zelda….I know, Legacy of the Wizard….I
haven’t played that one in a
while, maybe I can finally make some progress this time…”
::AFTER ABOUT AN HOUR OF GAMEPLAY::
“Fuck this
game! I can’t figure out where to go…I just keep going around in circles. I
will never play this game
again!”
All these items can be yours...if you can find trhem | . |
Maybe someday I will get around to playing the game all the way through. Oh shit. Who the hell am I kidding? I know I will never have the patience to get through this thing. But that doesn’t mean I won’t occasionally enjoy at least a little bit of gameplay. Right?
Sunday, May 4, 2014
An A to Z look at the Gameboy/Gameboy Color Library
I enjoyed the initial A to Z Super Nintendo project so much,
that I thought I would do another one using the GameBoy and GameBoy color. The
rules are the same as before: find a game title from the GameBoy or GameBoy
Color that corresponds with each letter in the alphabet, only this time I will limit
it to five to ten minutes of game-play
and write down my thoughts on the game. I will once again try to avoid popular
titles whenever possible, along with sports games. Wish me luck.
This one sounds decent just based off the name. So how does
it actually stack up? Well, it’s not terrible. It reminds me of Contra in that
it’s a side-scrolling military-themed game. And for a GameBoy Color game it’s
not too bad, you can shoot in multiple directions, and can even move while
crouching. This one may warrant some additional play time.
This game has a familiar title. Maybe I am confusing it with
something else like Kid Icarus or something. Either way, Balloon Kid is a
generic game. You are a girl named Alice
flying around collecting balloons, and dodging birds, fire and spikes. The
biggest difference I noticed is that the game plays from right to left instead
of in the traditional left to right fashion. Maybe the stages change as you
progress, but hey I only played for the required five minutes.
I actually first played this game on the Macintosh SE a
number of years ago. I was delighted when I found out it was ported to the
GameBoy. There are not a lot of differences between the two versions, in terms
of game play. The GameBoy version has a smaller playing field, and the sound
effects are different. Other than that it’s still as fun as its Mac
counterpart.
Well…a racing game. There are lots of racing games out
there. This one appears to take place in a tube or a half pipe, so that’s
unique. You can jump over obstacles or you can just opt to dodge them. Not a
bad game overall, but one I will probably never play again. R.C. ProAm is far
better than this.
If there is anything to say about this game it is that it’s
unique. I don’t recall ever playing a game where you are running through a
building riding elevators/escalators from floor to floor looking for rooms with
a “!” on them. The rooms marked with a “?” seem to hold weapons upgrades. I
don’t know what happens when you find all the “!” rooms for the stage. Maybe I
will try this again just to find out.
It almost reminds me of the Japanese import on the SNES
called The Firemen, but it’s a side-scroller instead of an overhead POV. You
are a firefighter rescuing babies in a burning building with multiple floors.
Enemies are flames, and toy soldiers that can only be killed using an axe. Overall
this is not a bad little game. It’s got a simple concept, and the controls are
basic. I may try this one again when I have some time.
With a name like Go! Go! Tank…..how can I not play it? After
five minutes and three games, I am still not sure what the hell I am supposed
to be doing. I am a plane that flies around shooting tanks, or I can dip down
and pick up boxes with a tail-hook. I don’t know what I am supposed to do with
them. Yeah I think there is a reason why I haven’t ever heard of this one
before.
What a strange little game. I kinda like it. You are
Hammerin’ Harry, some guy that is apparently out to rescue someone. It’s not
clear who it is from the opening sequence before the game title, but who cares,
let’s get going. Your initial weapon is a hammer. I imagine it to be a giant
wooden mallet for the sake of slapstick cartoon purposes, and you are tasked
with whacking ghosts with it. You can pick up a cool upgrade, a giant
spiked-ball on a chain, but be careful, if you get hit by a ghost, you lose it,
and it is back to regular Hammer Time. This game gave me enough in five minutes
that I will definitely be playing this one again, just to see what else it has
in store.
Hey, remember the Crash Test Dummies from the 1980’s? Larry,
and uh…what’s his name? Yeah the comical talking crash test dummies from TV
commercials. Those guys. Yeah, they have a game on the GameBoy, and god is it
ever confusing. The first stage took me a few tries to complete, and I am still
not sure what it is I am supposed to be doing. I jump off a building and am
supposed to hit a target on the ground. I don’t know it I need to hit the awnings
and balconies on the way down, or if I am trying to avoid them. I tried both
and seemed to have failed both ways. Sigh, this game fails.
Just based on the title, I was half-expecting to see
something like A Boy and His Blob from the NES. Nope. This game, like A Boy and
His Blob, is a side-scrolling platformer, but that’s where the similarities
end. This game requires you to control a jelly boy, and you are tasked with
collecting cherries oranges and other assorted fruits. You attack by punching
with your stomach, but give that up when you acquire some power up that turns
you in to a skateboarder that can only jump. There are blind pitfalls, and
other dangers that quickly kill you. This game sucks.
Nothing too special going on with this one. Lufia is your
basic overhead RPG game. It reminds me a little bit of Final Fantasy on the
SNES or Secret of Mana. This one may be worth exploring a little further to see
how it plays out. Who knows….
Puzzle game. Kinda reminds me of Tetris, in that you have to
move blocks, only this time you are a little blob moving blocks left and right
either by pushing or pulling on them. The blocks themselves are already stacked
on the ground, and it’s your job to un-stack them all individually so that each
piece is on to the ground level. But don’t squish yourself, or let a block fall
more than two levels at a time. Not a bad little game, but it gets old quickly.
Good luck figuring this one out |
Definitely not what I was expecting. I figured with the word
‘Ninja’ in the title, it would resemble Ninja Gaiden or something more like
Karate Joe. Nope. This is more like an RPG, in that it’s an overhead view game.
I didn’t figure out that you can equip your weapons by pressing start and
assigning the sword or throwing stars to either A or B. It made it a lot easier
to fight the enemies I encountered. But I am not sure what I need to actually
do.
Contra for the Game Boy console. Nothing more, nothing less.
Yup...Contra on the Gameboy, a.k.a. Operation C |
Palamedes is another Tetris clone. Your objective is to toss
a single large dice at the ever dropping rows of dice coming from the ceiling,
matching numbers one through six to destroy the individual pieces. If the
levels of dice blocks reaches you your game ends. The biggest problem is that
the playing field is too small, so you usually end up dying really quickly.
There must have been a lot of people wanting to capitalize
on the Tetris craze. Quarth is a very Tetris-like game. Only instead of
dropping blocks in to place, you shoot blocks up towards falling pieces, trying
to make a square or rectangle. If you make one, the piece disappears. Clear
enough and you move on to the next level. Simple, but fun. I can see myself playing
this one a few more times.
QUARTH!!! |
As you already know, I hate the Resident Evil games. So why
am I using Resident Evil Gaiden for my R requirement? I don’t know, but I can
tell you that porting a game like Resident Evil on to the Game Boy Color
console is just a horrendous idea. The controls are as bad as ever, and the
game play is far more complicated than it needs to be. This game should have
just been a simple side scrolling shoot-em-up. Not this nightmare of complexity
and unnecessary button-mashing.
Wow what an awful game. This turn-based board game pits you against cockroaches. I am not sure how to actually play, and ended up dying a whole bunch of times. Maybe if I could stomach more than the required 5 minutes playing it would start to make a little more sense, but that’s not happening. This game is suck!
Hmmm. Well, this game isn’t awful. It took me a few tries to
figure out that you can’t kill any enemies unless you pick up the ball or box
and throw it at them. You can’t jump on them, and there is no true attack move.
As near as I can tell this game is about collecting a whole lot of items. I
don’t know what they are supposed to be, but they look like a diamond in a box.
This one may be worth playing in to a little further, but I don’t see myself
rushing to do so.
Universal Soldier is a basic side-scrolling contra clone.
The biggest difference being that you can only shoot in one direction. You can pick
up weapons upgrades along the way to boost your fire power. I did find it
interesting that
the game has two jump maneuvers. One by pressing the A button, and the other is by pressing up on the D-pad. I know of no other game where this is duplicated. Overall this is not a terrible game. I will have to give this one more time.
the game has two jump maneuvers. One by pressing the A button, and the other is by pressing up on the D-pad. I know of no other game where this is duplicated. Overall this is not a terrible game. I will have to give this one more time.
Not exactly sure what the hell this is. Is it a racing game?
Is it an early Grand Theft Auto style game? I am not entirely sure what I am
supposed to be doing. Am I supposed to be picking up the wrenches? Is there a point to any of this? After 5 minutes of driving in circles, all I can say
is….this is pointless.
Is this a porno or a video game? Based on the title it sounds more like a porno title than a video game. Only one way find out….
Wendy can turn the world upside down |
Well, it’s not a porno. In fact this is a delightful little gem. Wendy is your basic platformer with a simple twist. You can jump and reverse your
gravity so that you can walk on the ceiling. This game is definitely worth some further investigation. I think I will enjoy it. Nice graphics, and decent enough music.
Well I finally found a clone of the NES game Excitebike, the
only differences are that Xtreme Wheels has better graphics, and you are on a
bicycle instead of
a motorcycle. The best way to show what this game is like is to link to a YouTube video of me playing it….enjoy…
*Note – I did not read any instructions, and played this
game blind.
a motorcycle. The best way to show what this game is like is to link to a YouTube video of me playing it….enjoy…
This one sounds interesting. It’s either going to be some
kind of bizarre RPG, or it might be….well anything. Who knows.
Well, this game is pretty awful. As far as I can tell the
game puts you in control of an intergalactic space fly. I am not entirely sure what
the point is, but I can tell you that it gives you 4 lives, and you will burn
through them really quickly. Here check out another link to a video of me performing badly at
this game, and decide for yourself…
Well, it’s made by Konami according to the start up screen,
that’s promising. Well it looks like Lord Contaminous is up to his old tricks
and is trying to destroy the Earth. When will that guy give up? OK 4 areas to
choose from….I will pick “Oil Area”
OK time is up. So Zen – Intergalactic Ninja is your basic
side-scrolling
platform beat em’ up game. Nothing too special about it, but not a bad game. I may have to play this one a few more times, and check out the other 3 stages to see what it’s all about.
platform beat em’ up game. Nothing too special about it, but not a bad game. I may have to play this one a few more times, and check out the other 3 stages to see what it’s all about.
I decided to also do a game title from the 0-9 title
category, since they technically exist. So what you get now is the bonus game
720 Degrees. Yeah this game was also available on the original NES console, and
to be honest the NES version is better. The GBC version is scaled back with
awful graphics.
Well, that’s it. The end. This took months to finally complete, but it was worth it. I discovered some great games that I have now added to my collection. My favorite one being Karate Joe. Until next time….game on!
Subscribe to:
Posts (Atom)